![]() How do convolution reverbs do this? They use something called impulse responses.Īn impulse response (IR) is an audio snapshot of the reverberation created in a particular space. The end result is that your chord seem as if it was actually recorded in the Taj Mahal. Convolution reverb takes your source sound (let’s say a death metal guitar chord), and applies the characteristics of those spaces to it, sort of like a template. Convolution reverb, on the other hand, is used to mimic reverberation of a specific space precisely, from your dad’s garage to the Taj Mahal.The distinction is that reverb is artificially created. The algorithms can be tweaked to modify duration, room size, and other settings. They use equations to emulate classic methods of creating reverb: chambers, and plate and spring reverb units. ![]() Algorithmic reverb uses math to recreate a reverberation effect.The persistence of sound in a particular space after the original sound is produced.ĭigital plug-ins recreate this effect in one of two ways: by algorithmic or convolution processing. To show off our library we couldn't resist finally releasing a screensaver that displays hires interiors of our spaces and we have another goodie: you can now approach all venues in Google Earth right from the Altiverb 6 interface.Reverb Plug-In Lists and Reviews An Introduction to Reverb Types And there is a lot more to come as we are now processing samples made in concert halls churches and operas of Toulouse, Amsterdam, Oslo and Stockholm as well as finalizing more airplanes, more outdoor samples and the spectacular Trakai castle in Lithuania. In this last quarter alone we have released two music clubs, three large indoor stadiums and Berlin's Kammermusiksaal. We are of course aware that the ultimate quality lies in the diversity and sound of our samples, and therefore we have visited more cities and have released more Impulse Response than usual. We set out to tackle those limitations and I am happy with the way it worked out. "TDM users are accustomed to get a maximum of just 3 seconds of convolution reverb from their hardware and they need to throw 2 whole chips at even the shortest stereo reverb tail. "Our TDM version took a year to complete, but it lives up to our standards, and we are very satisfied with it." says Arjen van der Schoot, co-owner of Audio Ease. Altiverb 6 XL, the flagship product adds Pro Tools TDM support, surround output up to 5.1, and samplerates up to 384 kHz. ![]() In addition Altiverb 6 can tie chips together to create up to 25 seconds of reverb.Īltiverb 6 is the first Altiverb to run on Intel Macs, It features an improved user interface, an impulse response browser, adds 30 automation preset memories for total-recall and a wider set of automatable parameters than ever before.Īltiverb 6 Regular is the stereo, fully automatable VST-RTAS-MAS & Audio unit reverb supporting up to (and including) 96 kHz sample rate. For the first time it is possible to generate stereo reverb from a single chip, and over 2 seconds of it. For the first time Audio Ease's renowned library of impulse responses becomes available to the Pro Tools HD|Accel chips. The most striking new feature is support for Pro Tools TDM hardware on Mac OS X.
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